I had tried out Seph's Dual Wield animations a few years back, and he had an optional. No way around it, just blame the ridiculously stupid way Oblivion set up its animation (and mesh for that matter) directories. ![]() Combat animations will apply to EVERY character in-game, male or female, young or crippled. Only animations that can be player-only are idles/walks/runs/jumps. MAO just might work for you but at the heavy cost of ruining lots of other NPC idle/walk/run/jump animations and lots of animation-related bugs, so it's definitely not worth it. ![]() ![]() This is not possible at this point without heavy repercussions, I have been trying for the last 2 months so I know.
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